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C :  The Complete Reference
C : The Complete Reference
Author: Schildt, Herbert
Edition/Copyright: 4TH 00
ISBN: 0-07-212124-6
Publisher: Osborne/Mcgraw Hill, Inc.
Type: Paperback
Used Print:  $45.75
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Author Bio
Summary
Table of Contents
 
  Author Bio

Schildt, Herb :

Herb Schildt (Mahomet, IL) is a leading authority on C and C++ and a best-selling author whose books have sold more than 2 million copies. His acclaimed C and C++ books include Teach Yourself C, C++ from the Ground Up, C++: The Complete Reference, Java Programmer's Reference, STL Programming from the Ground Up, Windows 98 Programming from the Ground Up, and co-author of C/C++ Annotated Archives.

 
  Summary

Another gem from Herb Schildt--best-selling programming author with more than 2.5 million books sold! C: The Complete Reference, Fourth Edition gives you full details on C99, the New Standard for C. You'll get in-depth coverage of the C language and function libraries as well as all the newest C features, including restricted pointers, inline functions, variable-length arrays, and complex math. This jam-packed resource includes hundreds of examples and sample applications.

 
  Table of Contents

Part I: Foundational C.

1. An Overview of C.
2. Expressions.
3. Statements.
4. Arrays and Strings.
5. Pointers.
6. Functions.
7. Structures, Unions, Enumerations, and typedef.
8. Console I/O.
9. File I/O.
10. The Preprocessor and Comments.

Part II: The C99 Standard.

11. C99.

Part III: The C Standard Library.

12. Linking, Libraries, and Headers.
13. I/O Functions.
14. String and Character Functions.
15. Mathematical Functions.
16. Time, Date, and Localization Functions.
17. Dynamic Allocation Functions.
18. Utility Functions.
19. Wide-Character Functions.
20. Library Features Added by C99.

Part IV: Algorithms and Applications.

21. Sorting and Searching.
22. Queues, Stacks, Linked Lists, and Trees.
23. Sparse Arrays.
24. Expression Parsing and Evaluation.
25. AI-Based Problem Solving.
26. Building a Windows 2000 Skeleton.
27. Software Engineering Using C.
28. Efficiency, Porting, and Debugging.

Part VI: A C Interpreter.

29. A C Interpreter.

 

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